Wednesday, September 23, 2009

Watch 9 (2009)

The story behind “9" is that man has been wiped out by a conflict with machines and nine immature creations from man’s in the rear inventor are trying to continue to exist in the war’s aftermath. The ninth conception, “9? holds the key to man’s survival if he only knew where he left it.
Each one of the nine creations has a diverse nature. “One” is bossy, hidebound and protective. “Two” is a tinker and healer. “Three” & “Four” are twins who thrive on knowledge and study. “Five” represents friendship and family. “Six” is madness and secrets. “Seven” is agility and a warrior. “Eight” is strength and One’s minder. “Nine” well he is still trying to figure that out but he could just be their salvation.

After this The brokern Hill free on 11th sept 2009.That is basically the story of “9?, except you have these 9 complicated, beautifully shaped and snooping creatures who must dodge metal dogs, fight off a mechanized giant octopus like creature and unlock Nine’s secret.
The feature-length version of 9 is visually sumptuous and attractively ambitious, but it's ultimately a dreary exercise in style over substance that covers too much familiar ground, both thematically and visually. 9 looks good, sometimes great, but it doesn't look all that separate. Its war-ravaged world recalls WWII-era Dresden or London crossed with steampunk (Acker refers to his designs for the film as "stitchpunk"), but so did The Mutant Chronicles. As hauntingly and vividly realized as the realm of 9 is, if you've seen one bombed-out, lifeless post-apocalyptic world then you've seen them all.

Likewise, the substance of humanity vs. technology, of beings rebelling against the machines that conquered civilization, is a science-fiction staple now, having been previously explored in the Terminator and Matrix films. What makes this "we must fight back against the machines" storyline different is that this time it's puppets rather than community who are the oppressed, but the message remainder the same. 9 turns into a chase movie, but these (ultimately repetitive) action sequences are also a case of been there, done that.

It was tough to connect with these characters, not because they're puppets but because they have bland personalities and are so arbitrary in their behavior. The title character is the textbook Campbellian hero on a fantastic journey who must rise to the occasion and learn great things. #9 develops passionate feelings for his fellow puppets, namely #2 and #5, seemingly within moments of meeting them. He risks his life for them because, well, they're the only other characters he's met. Of all the puppets, #1 has the most convolution and reasoning behind his values and behavior. #7 is the warrior princess-type, while #6 and #8 are variations on the tortured artist and dim-witted muscleman cliches, respectively.

9 is praiseworthy for being an animated feature that isn't afraid to be dark and less than kid-friendly, but it's ultimately a hollow film whose large quantity of style can't overcome a skimpy, tired narrative that leaves the eyewitness cold.

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